Although Foundry wrappers now give a dilithium reward, the Foundry still hasn't quite recovered. In order to stop the bleeding, Cryptic removed the mark reward from the Foundry. Other missions were created so that NPC groups were set up to fight each other, allowing a player to walk away from the keyboard while the NPC groups achieved the mission's goals for him. Exploiters jumped on the new reward like indebted Ferengi onto gold-pressed latinum.ĭozens and dozens of exploit missions were created, requiring nothing more than accepting the mission and then clicking on a stationary console (or something similar). While the majority of us were thrilled with the new source of Fleet Marks, one thing I've learned about MMOs is that there is always a small group of players hell-bent on ruining the game for everyone around them. Essentially players who undertook the required number of Foundry missions were granted a reward of 50 Fleet Marks. The devs, as a means to support the loyal foundry authors who create playable content for the game, implemented a reward wrapper to the game. While the excitement of the new expansion was gearing up, another one of STO's signature items, the user-generated content tool known as The Foundry, had caused quite the kerfuffle. While many of us had hoped that Crosby might be heard again as her other character, the Romulan Tal Shiar Operative Sela, I don't think many of us were truly expecting what was to come. The ship became the mission reward, continuing Star Trek Online's tradition of providing players with a new vessel during the game's anniversary event. The mission called Temporal Ambassador included the familiar voice of actress Denise Crosby, whose character, Tasha Yar from Star Trek: The Next Generation, was brought back along with the long-awaited Ambassador Class ship. The game's third anniversary saw a new featured episode accompany the usual Q-instigated frivolity. There's a lot to cover, so I'll just get right to it.Ī new mission, a new ship, and a familiar voice I have to say that this year has been the most active that the game has seen since its launch almost four years ago. We've reached the end of 2013 and once again it's time to take a look back at the past year in Star Trek Online to see what has been successful and what missed the mark.
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